FathomVerse is a mobile game that combines the thrill of gaming with the mission of ocean conservation. Players act as citizen scientists, helping to train AI to recognize and classify ocean animals by reviewing and tagging images.
Contribution
UI and in game animation
UI design
Particle effects
Shaders
Unity Technical artist
App and game made for the Rabo bank to facilitate communication about money and saving between child and parent.
Contributions
Interface design
UI animations
2nd Animator Character Animations
Rigging
Texturing
Particle effects
Asset development
Game made for the AH supermarket to be used in combination with a card collecting promotion. By scanning particular cards players can unlock a programmable AR robot.
Contribution:
Model optimization
UV mapping and Texturing
Rigging
Character animation
Interface design
Asset-development
Educational game to increase awareness about the consequences of a global flue pandemic.
The goal of the game is to control a possible pandemic.
Select options to apply actions or assign research teams in order to stop the flu.
Contribution:
Trailer
Interface animation
In game video edits
Co designer
Still playable at:
https://flashmuseum.org/the-great-flu/
Mobile game for tablets to teach and practice the basic fine motor-control needed to learn to write.
co Graphic design
UI design
Level design
Character animations
Online game to help children with adhd train their planning, organisation, and prioritizing skills.
Contribution
Interface Design
World design
Character Design
UI animation
Update introduction animation
Asset development
Part of several gamifications to be played during work in the AH Supermarkets, each game is designed to stimulate certain behaviours that lead to better customer service.
Contribution:
Lead visual designer
Part of several gamifications to be played during work in the AH Supermarkets, each game is designed to stimulate certain behaviours that lead to better customer service.
Contribution:
Lead visual designer
App design for a game that is part of several gamifications to be played during work in the AH Supermarkets. Each game is designed to stimulate certain behaviours that lead to better customer service.
Contribution:
Lead visual designer
Interface design
UI animation
Asset-development
A playfull app to help people with mental health conditions (ao. ptsd and alcohol addiction) manage their mood and set goals.
Contribution:
Photography
co designer
Asset development
UI Animation